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Fingerprint Dive into the research topics where Makoto Yokoo is active. These topic labels come from the works of this person. Together they form a unique fingerprint.

Engineering & Materials Science

Constraint satisfaction problems
Network protocols
Multi agent systems
Internet
Game theory
Costs
Dynamic programming
Students
Polynomials
Planning
Communication
Electronic commerce
Trees (mathematics)
Field programmable gate arrays (FPGA)
Logic circuits
Parallel algorithms
Combinatorial optimization
Sales
Resource allocation
Seats
Experiments
Reconfigurable hardware
Temperature programmed desorption
Decision making
Servers
Complex networks
Cryptography
Artificial intelligence
Economics
Monitoring
Decomposition
Finite automata
Dynamic models
Cost functions
Wireless networks
Scheduling
Processing
Decision trees
Computational complexity
Feedback
Phase transitions
Clocks
Software agents
Integer programming
Approximation algorithms
Profitability
Binary decision diagrams
Telegraph
Population dynamics
Autonomous agents

Mathematics

Auctions
Combinatorial Auctions
Constraint Satisfaction Problem
Multiple Objectives
Coalitions
Satisfiability Problem
Coalitional Games
Optimization Problem
Partially Observable Markov Decision Process
Field Programmable Gate Array
Constraint Satisfaction
Mechanism Design
Unit
Factor Graph
Dynamic Programming
Manipulation
Stochastic Games
Privacy
Logic
Multi-agent Systems
Heuristics
Resources
Characteristic Function
Pareto Efficiency
Optimization
Evaluation
Partial
Incentives
Bidding
Reasoning
Resource Allocation
Fairness
Attribute
Strategy-proofness
Discrete Location
Phase Transition
Multiple Objective Optimization
Propagation
Search Space
Frequency Assignment
Bottom-up
Binary
Private Information
Homomorphic Encryption
S-box
Optimal Solution
Strategy
Server
Social Choice
Budget Constraint