A study of digital media art utilizing 2D animation: Digital video expression using projection mapping and multi screen techniques

Zhipeng Feng, Kiyoshi Tomimatsu

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This paper is about the research of the combination of PM technique with traditional animation. It can help designers create a more authentic experience exceeding to traditional animation technique. In PM concrete practicing, designers can shadow movie on an object on regular and irregular surfaces. In recent years, PM technology is applied by more and more film productions, and prevails in many advertisement and art festivals. In the concrete design steps, firstly, makes a cube, two of these cubes’ corner has been cut off to create the irregular projection. Two regular projection cubes represent spring and summer, using the bamboo and Lotus character as projected content. The other two irregular cubes represent autumn and winter, using the chrysanthemum and plum character as projected content. And then the second step, the production of projected content, author applied ink painting style to make these four plants animation.

Original languageEnglish
Title of host publicationAdvances in Human Factors in Simulation and Modeling - Proceedings of the AHFE 2017 International Conference on Human Factors in Simulation and Modeling, 2017
PublisherSpringer Verlag
Pages449-457
Number of pages9
Volume591
ISBN (Print)9783319605906
DOIs
Publication statusPublished - Jan 1 2018
EventAHFE 2017 International Conference on Human Factors in Simulation and Modeling, 2017 - Los Angeles, United States
Duration: Jul 17 2017Jul 21 2017

Publication series

NameAdvances in Intelligent Systems and Computing
Volume591
ISSN (Print)2194-5357

Other

OtherAHFE 2017 International Conference on Human Factors in Simulation and Modeling, 2017
CountryUnited States
CityLos Angeles
Period7/17/177/21/17

Fingerprint

Digital storage
Animation
Concretes
Bamboo
Painting
Ink

All Science Journal Classification (ASJC) codes

  • Control and Systems Engineering
  • Computer Science(all)

Cite this

Feng, Z., & Tomimatsu, K. (2018). A study of digital media art utilizing 2D animation: Digital video expression using projection mapping and multi screen techniques. In Advances in Human Factors in Simulation and Modeling - Proceedings of the AHFE 2017 International Conference on Human Factors in Simulation and Modeling, 2017 (Vol. 591, pp. 449-457). (Advances in Intelligent Systems and Computing; Vol. 591). Springer Verlag. https://doi.org/10.1007/978-3-319-60591-3_40

A study of digital media art utilizing 2D animation : Digital video expression using projection mapping and multi screen techniques. / Feng, Zhipeng; Tomimatsu, Kiyoshi.

Advances in Human Factors in Simulation and Modeling - Proceedings of the AHFE 2017 International Conference on Human Factors in Simulation and Modeling, 2017. Vol. 591 Springer Verlag, 2018. p. 449-457 (Advances in Intelligent Systems and Computing; Vol. 591).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Feng, Z & Tomimatsu, K 2018, A study of digital media art utilizing 2D animation: Digital video expression using projection mapping and multi screen techniques. in Advances in Human Factors in Simulation and Modeling - Proceedings of the AHFE 2017 International Conference on Human Factors in Simulation and Modeling, 2017. vol. 591, Advances in Intelligent Systems and Computing, vol. 591, Springer Verlag, pp. 449-457, AHFE 2017 International Conference on Human Factors in Simulation and Modeling, 2017, Los Angeles, United States, 7/17/17. https://doi.org/10.1007/978-3-319-60591-3_40
Feng Z, Tomimatsu K. A study of digital media art utilizing 2D animation: Digital video expression using projection mapping and multi screen techniques. In Advances in Human Factors in Simulation and Modeling - Proceedings of the AHFE 2017 International Conference on Human Factors in Simulation and Modeling, 2017. Vol. 591. Springer Verlag. 2018. p. 449-457. (Advances in Intelligent Systems and Computing). https://doi.org/10.1007/978-3-319-60591-3_40
Feng, Zhipeng ; Tomimatsu, Kiyoshi. / A study of digital media art utilizing 2D animation : Digital video expression using projection mapping and multi screen techniques. Advances in Human Factors in Simulation and Modeling - Proceedings of the AHFE 2017 International Conference on Human Factors in Simulation and Modeling, 2017. Vol. 591 Springer Verlag, 2018. pp. 449-457 (Advances in Intelligent Systems and Computing).
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