A study on multi-agent simulation model for transient dynamics and distribution of the population in an urban area

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In order to reproduce both transient dynamics and space distribution of an urban population only derived from a simple self-organism principle, a multi-agent simulation model is established. A resident agent tries to move to a cell so as to maximize his own utility that is defined by both effects of distance from the urban central and population density. The so-called "doughnut phenomenon" as well as growing Densely Inhabited District (DID) can be emulated qualitatively, even though the model bases on a simple self-organism rule.

Original languageEnglish
Pages (from-to)845-848
Number of pages4
JournalAIJ Journal of Technology and Design
Issue number26
Publication statusPublished - Dec 2007

All Science Journal Classification (ASJC) codes

  • Architecture
  • Building and Construction

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