Abstract
When applying the learning systems to real-world problems, which have a lot of unknown or uncertain things, there are some issues that need to be solved. One of them is the abstraction ability. In reinforcement learning, to complete each task, the agent will learn to find the best policy. Nevertheless, if a different task is given, we cannot know for sure whether the acquired policy is still valid or not. However, if we can make an abstraction by extract some rules from the policy, it will be easier to understand and possible to apply the policy to different tasks. In this paper, we apply the abstraction at a perceptual level. In the first phase, an action policy is learned using Q-learning, and in the second phase, Learning Vector Quantization is used to extract information out of the learned policy. In this paper, it is verified that by applying the proposed abstraction method, a more useful and simpler representation of the learned policy can be achieved.
Original language | English |
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Pages | 1326-1331 |
Number of pages | 6 |
Publication status | Published - Jan 1 2013 |
Event | 2013 52nd Annual Conference of the Society of Instrument and Control Engineers of Japan, SICE 2013 - Nagoya, Japan Duration: Sept 14 2013 → Sept 17 2013 |
Other
Other | 2013 52nd Annual Conference of the Society of Instrument and Control Engineers of Japan, SICE 2013 |
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Country/Territory | Japan |
City | Nagoya |
Period | 9/14/13 → 9/17/13 |
All Science Journal Classification (ASJC) codes
- Control and Systems Engineering
- Computer Science Applications
- Electrical and Electronic Engineering