Billiard instruction system for beginners with a projector-camera system

Akira Suganuma, Yusuke Ogata, Atsushi Shimada, Daisaku Arita, Rin Ichiro Taniguchi

Research output: Chapter in Book/Report/Conference proceedingConference contribution

4 Citations (Scopus)

Abstract

The purpose of our work is to develop an instruction system for billiards for beginners using a projector-camera system. The direction and strength of shot are quite important in or- der to make the shot successful. The player's shooting stance is also important to shoot the cue-ball exactly. The direction and strength of shot and the proper shooting stanceare non-symbolic information which is difficult to send to the beginner. It is generally useful that the beginner easily ets these kinds of information. We use a projector to re- solve this problem. In this paper, we describe the method recognizing objects on the table, the method calculating a shooting path and shot difficulty, and the method showing the supporting information. We have confirmed experimental effectiveness of our support information.

Original languageEnglish
Title of host publicationProceedings of the 2008 International Conference on Advances in Computer Entertainment Technology, ACE 2008
Pages3-8
Number of pages6
DOIs
Publication statusPublished - Dec 1 2008
Event2008 International Conference on Advances in Computer Entertainment Technology, ACE 2008 - Yokohama, Japan
Duration: Dec 3 2008Dec 5 2008

Publication series

NameProceedings of the 2008 International Conference on Advances in Computer Entertainment Technology, ACE 2008

Other

Other2008 International Conference on Advances in Computer Entertainment Technology, ACE 2008
CountryJapan
CityYokohama
Period12/3/0812/5/08

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All Science Journal Classification (ASJC) codes

  • Artificial Intelligence
  • Software
  • Media Technology

Cite this

Suganuma, A., Ogata, Y., Shimada, A., Arita, D., & Taniguchi, R. I. (2008). Billiard instruction system for beginners with a projector-camera system. In Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology, ACE 2008 (pp. 3-8). (Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology, ACE 2008). https://doi.org/10.1145/1501750.1501752