Compulsory game based robot contest for embedded system development education

Harumi Watanabe, Mikiko Sato, Masafumi Miwa, Makoto Imamura, Shintaro Hosoai, Nobuhiko Ogura, Hiroyuki Nakamura, Kenji Hisazumi

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Citations (Scopus)

Abstract

This paper proposes a compulsory game based robot contest involving embedded system development lectures. Both undergraduate and graduate computer science students participate in this contest. For such students, the embedded system development is not easy to learn. Because, the development needs to cover a wide range of knowledge in a variety of fields, including software, electronics, and control theory. Robot system development is an attractive subject for students and comprises various technologies that are similar to practical embedded systems. Namely, robot system development is useful for learning embedded system development. However, in single themed contests, we cannot evaluate the learning level of the students, and they cannot easy to understand how to construct a robot. To overcome this problem, we propose a compulsory game based robot contest. The compulsory games consist of fundamental techniques for developing robot systems and involves straightforward procedures for evaluating student learning level. Additionally, we intended for students to learn how to construct a robot system by solving the compulsory games in a step-by-step fashion. In this paper, we propose four compulsory games and evaluate the methods of this contest by examining its results.

Original languageEnglish
Title of host publicationProceedings of 2018 7th International Conference on Software and Computer Applications, ICSCA 2018
PublisherAssociation for Computing Machinery
Pages259-263
Number of pages5
ISBN (Electronic)9781450354141
DOIs
Publication statusPublished - Feb 8 2018
Event7th International Conference on Software and Computer Applications, ICSCA 2018 - Kuantan, Malaysia
Duration: Feb 8 2018Feb 10 2018

Publication series

NameACM International Conference Proceeding Series

Other

Other7th International Conference on Software and Computer Applications, ICSCA 2018
CountryMalaysia
CityKuantan
Period2/8/182/10/18

All Science Journal Classification (ASJC) codes

  • Software
  • Human-Computer Interaction
  • Computer Vision and Pattern Recognition
  • Computer Networks and Communications

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  • Cite this

    Watanabe, H., Sato, M., Miwa, M., Imamura, M., Hosoai, S., Ogura, N., Nakamura, H., & Hisazumi, K. (2018). Compulsory game based robot contest for embedded system development education. In Proceedings of 2018 7th International Conference on Software and Computer Applications, ICSCA 2018 (pp. 259-263). (ACM International Conference Proceeding Series). Association for Computing Machinery. https://doi.org/10.1145/3185089.3185144