TY - GEN
T1 - Crowd-powered mechanisms for viewing and imagining public spaces
AU - Konomi, Shin'ichi
AU - Sasao, Tomoyo
AU - Ohno, Wataru
AU - Shoji, Kenta
N1 - Publisher Copyright:
© 2014. The authors - Published by Atlantis Press.
Copyright:
Copyright 2020 Elsevier B.V., All rights reserved.
PY - 2013
Y1 - 2013
N2 - Crowdsourcing allows one to collect information from a large number of citizens relatively easily, thereby creating an opportunity to provide a novel technological means to view and imagine the city, complementing conventional geovisualization and urban simulation games. We postulate that the inflexibility of existing crowdsourcing frameworks can impose inherent limitations in terms of the imaginability of the city, and propose citizensourcing, which augments crowdsourcing with the mechanisms for supporting exploration and active participation in order to address the limitations. We then describe our experiences with the smartphone-based prototypes of the mechanisms, and discuss their implications for the design of citizensourcing environments.
AB - Crowdsourcing allows one to collect information from a large number of citizens relatively easily, thereby creating an opportunity to provide a novel technological means to view and imagine the city, complementing conventional geovisualization and urban simulation games. We postulate that the inflexibility of existing crowdsourcing frameworks can impose inherent limitations in terms of the imaginability of the city, and propose citizensourcing, which augments crowdsourcing with the mechanisms for supporting exploration and active participation in order to address the limitations. We then describe our experiences with the smartphone-based prototypes of the mechanisms, and discuss their implications for the design of citizensourcing environments.
UR - http://www.scopus.com/inward/record.url?scp=84937114779&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84937114779&partnerID=8YFLogxK
U2 - 10.2991/visio-13.2014.10
DO - 10.2991/visio-13.2014.10
M3 - Conference contribution
AN - SCOPUS:84937114779
T3 - 2013 International Conference on Computer Graphics, Visualization, Computer Vision, and Game Technology, VisioGame 2013
SP - 57
EP - 62
BT - 2013 International Conference on Computer Graphics, Visualization, Computer Vision, and Game Technology, VisioGame 2013
A2 - Gaol, Ford Lumban
A2 - Soewito, Benfno
A2 - Bououdina, Mohamed
A2 - Chen, Mu-Song
PB - Atlantis Press
T2 - 2013 International Conferences on Computer Graphics, Visualization, Computer Vision, and Game Technology, VisioGame 2013
Y2 - 21 December 2013
ER -