TY - GEN
T1 - Crowdsourcing Mechanism Design
AU - Sakurai, Yuko
AU - Matsuda, Masafumi
AU - Shinoda, Masato
AU - Oyama, Satoshi
N1 - Funding Information:
by JSPS KAKENHI Grant
Publisher Copyright:
© 2017, Springer International Publishing AG.
Copyright:
Copyright 2017 Elsevier B.V., All rights reserved.
PY - 2017
Y1 - 2017
N2 - Crowdsourcing is becoming increasingly popular in various tasks. Although the cost incurred by workers in crowdsourcing is lower than that by experts, the possibility of errors in the former generally exceeds that of the latter. One of the important approaches to quality control of crowdsourcing is based on mechanism design, which has been used to design a game’s rules/protocols so that agents have incentives to truthfully declare their preferences, and designers can select socially advantageous outcomes. Thus far, mechanism design has been conducted by professional economists or computer scientists. However, it is difficult to recruit professional mechanism designers, and developed mechanisms tend to be difficult for people to understand. Crowdsourcing requesters have to determine how to assign tasks to workers and how to reward them. Therefore, a requester can be considered to be an “amateur mechanism designer”. This paper introduces the “wisdom of the crowd” approach to mechanism design, i.e., using crowdsourcing to explore the large design space of incentive mechanisms. We conducted experiments to show that crowd mechanism designers can develop sufficiently diverse candidates for incentive mechanisms and they can choose appropriate mechanisms given a set of candidate mechanisms. We also studied how the designers’ theoretical, economic, and social tendencies, as well as their views on the world, justifiably affect the mechanisms they propose.
AB - Crowdsourcing is becoming increasingly popular in various tasks. Although the cost incurred by workers in crowdsourcing is lower than that by experts, the possibility of errors in the former generally exceeds that of the latter. One of the important approaches to quality control of crowdsourcing is based on mechanism design, which has been used to design a game’s rules/protocols so that agents have incentives to truthfully declare their preferences, and designers can select socially advantageous outcomes. Thus far, mechanism design has been conducted by professional economists or computer scientists. However, it is difficult to recruit professional mechanism designers, and developed mechanisms tend to be difficult for people to understand. Crowdsourcing requesters have to determine how to assign tasks to workers and how to reward them. Therefore, a requester can be considered to be an “amateur mechanism designer”. This paper introduces the “wisdom of the crowd” approach to mechanism design, i.e., using crowdsourcing to explore the large design space of incentive mechanisms. We conducted experiments to show that crowd mechanism designers can develop sufficiently diverse candidates for incentive mechanisms and they can choose appropriate mechanisms given a set of candidate mechanisms. We also studied how the designers’ theoretical, economic, and social tendencies, as well as their views on the world, justifiably affect the mechanisms they propose.
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U2 - 10.1007/978-3-319-69131-2_32
DO - 10.1007/978-3-319-69131-2_32
M3 - Conference contribution
AN - SCOPUS:85034261312
SN - 9783319691305
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 495
EP - 503
BT - PRIMA 2017
A2 - Bazzan, Ana
A2 - Villata, Serena
A2 - An, Bo
A2 - Leite, Joao
A2 - van der Torre, Leendert
PB - Springer Verlag
T2 - 20th International Conference on Principles and Practice of Multi-Agent Systems, PRIMA 2017
Y2 - 30 October 2017 through 3 November 2017
ER -