Designing interactive blimps as puppets

Hideki Yoshimoto, Kazuhiro Jo, Koichi Hori

Research output: Chapter in Book/Report/Conference proceedingConference contribution

4 Citations (Scopus)

Abstract

In this paper we propose four models of unmanned blimps: Robots, Pets, Agents, and Puppets, according to whether they are autonomous or not and whether they are shown to people or not. Robots and Pets are autonomous and Agents and Puppets are not autonomous. Robots and Agents are shown to people and Pets and Puppets are not shown to people. Based on these models, we approach toward interactive blimps as puppets, which visualize performances from people to people with real time effects and motions. We implemented prototype applications where people could make performances through controls of the blimp's light effects and flight motions with voice via mobile phones and a physical controller. We organized observations of these prototypes at a laboratory experiment and demo exhibitions. We also discuss our models based on spectators' experience.

Original languageEnglish
Title of host publicationEntertainment Computing - ICEC 2009 - 8th International Conference, Proceedings
Pages204-209
Number of pages6
DOIs
Publication statusPublished - Nov 6 2009
Event8th International Conference on Entertainment Computing, ICEC 2009 - Paris, France
Duration: Sep 3 2009Sep 5 2009

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume5709 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Other

Other8th International Conference on Entertainment Computing, ICEC 2009
CountryFrance
CityParis
Period9/3/099/5/09

Fingerprint

Airships
Robot
Robots
Prototype
Motion
Mobile Phone
Mobile phones
Model-based
Controller
Controllers
Model
Experiment
Experiments

All Science Journal Classification (ASJC) codes

  • Theoretical Computer Science
  • Computer Science(all)

Cite this

Yoshimoto, H., Jo, K., & Hori, K. (2009). Designing interactive blimps as puppets. In Entertainment Computing - ICEC 2009 - 8th International Conference, Proceedings (pp. 204-209). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 5709 LNCS). https://doi.org/10.1007/978-3-642-04052-8_21

Designing interactive blimps as puppets. / Yoshimoto, Hideki; Jo, Kazuhiro; Hori, Koichi.

Entertainment Computing - ICEC 2009 - 8th International Conference, Proceedings. 2009. p. 204-209 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 5709 LNCS).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Yoshimoto, H, Jo, K & Hori, K 2009, Designing interactive blimps as puppets. in Entertainment Computing - ICEC 2009 - 8th International Conference, Proceedings. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), vol. 5709 LNCS, pp. 204-209, 8th International Conference on Entertainment Computing, ICEC 2009, Paris, France, 9/3/09. https://doi.org/10.1007/978-3-642-04052-8_21
Yoshimoto H, Jo K, Hori K. Designing interactive blimps as puppets. In Entertainment Computing - ICEC 2009 - 8th International Conference, Proceedings. 2009. p. 204-209. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)). https://doi.org/10.1007/978-3-642-04052-8_21
Yoshimoto, Hideki ; Jo, Kazuhiro ; Hori, Koichi. / Designing interactive blimps as puppets. Entertainment Computing - ICEC 2009 - 8th International Conference, Proceedings. 2009. pp. 204-209 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)).
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