Evaluation of a tactile device for augmentation of audiovisual experiences with a pseudo heartbeat

Narihiro Nishimura, Taku Hachisu, Michi Sato, Shogo Fukushima, Hiroyuki Kajimoto

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

The impression that the viewer has of characters is an important factor affecting the viewer's opinion of audiovisual media, such as movies, television and video games. In particular, when we feel affection toward characters, we sometimes go so far as to identify ourselves as one of them, leading to extreme immersion in the content of the media. Therefore, there is the possibility that content technology can control affective feelings towards characters and create an immersive environment. We propose a device that can be used to facilitate the affection of the user by controlling their positive feelings toward characters in the media content. Previous studies have shown that emotional or physiological states can be altered by the visual and auditory presentation of false heartbeats [1, 2, 3]. However, if these techniques are applied to audiovisual media such as movies, television, or video games, the audio and visual heartbeat cues may interfere with and pollute the audiovisual content.

Original languageEnglish
Title of host publication4th Augmented Human International Conference, AH 2013
Pages242
Number of pages1
DOIs
Publication statusPublished - 2013
Externally publishedYes
Event4th Augmented Human International Conference, AH 2013 - Stuttgart, Germany
Duration: Mar 7 2013Mar 8 2013

Publication series

NameACM International Conference Proceeding Series

Conference

Conference4th Augmented Human International Conference, AH 2013
Country/TerritoryGermany
CityStuttgart
Period3/7/133/8/13

All Science Journal Classification (ASJC) codes

  • Software
  • Human-Computer Interaction
  • Computer Vision and Pattern Recognition
  • Computer Networks and Communications

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