Fast implementation of level set method and its real-time applications

Yumi Iwashita, Ryo Kurazume, Tokuo Tsuji, Tsutomu Hasegawa, Hara Kenji

Research output: Chapter in Book/Report/Conference proceedingConference contribution

19 Citations (Scopus)

Abstract

The level set method (LSM) has been widely used for various applications such as motion tracking and 3D geometrical modeling. However, the calculation cost of reinitialization and updating of an implicit function is considerably expensive as compared with conventional active contour models such as "Snakes". To tackle this problem, we propose an ef cient algorithm of the LSM named the Fast Level Set Method(FLSM). This paper introduces some experiments based on the FLSM, including 2D real-time tracking of moving objects in video images, and 3D simultaneous motion capture system of multiple targets using stereo range images.

Original languageEnglish
Title of host publication2004 IEEE International Conference on Systems, Man and Cybernetics, SMC 2004
Pages6302-6307
Number of pages6
DOIs
Publication statusPublished - Dec 1 2004
Event2004 IEEE International Conference on Systems, Man and Cybernetics, SMC 2004 - The Hague, Netherlands
Duration: Oct 10 2004Oct 13 2004

Publication series

NameConference Proceedings - IEEE International Conference on Systems, Man and Cybernetics
Volume7
ISSN (Print)1062-922X

Other

Other2004 IEEE International Conference on Systems, Man and Cybernetics, SMC 2004
CountryNetherlands
CityThe Hague
Period10/10/0410/13/04

All Science Journal Classification (ASJC) codes

  • Engineering(all)

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    Iwashita, Y., Kurazume, R., Tsuji, T., Hasegawa, T., & Kenji, H. (2004). Fast implementation of level set method and its real-time applications. In 2004 IEEE International Conference on Systems, Man and Cybernetics, SMC 2004 (pp. 6302-6307). (Conference Proceedings - IEEE International Conference on Systems, Man and Cybernetics; Vol. 7). https://doi.org/10.1109/ICSMC.2004.1401389