A handwritten character recognition experiment using a monotonic and continuous two-dimensional warping algorithm is reported. This warping algorithm is based on dynamic programming and searches for the optimal pixel-to-pixel mapping between given two images subject to two-dimensional monotonicity and continuity constraints. Experimental comparisons with rigid matching and local perturbation show the performance superiority of the monotonic and continuous warping in character recognition.
|Number of pages||6|
|Journal||Research Reports on Information Science and Electrical Engineering of Kyushu University|
|Publication status||Published - Mar 1 2000|
All Science Journal Classification (ASJC) codes
- Computer Science(all)
- Electrical and Electronic Engineering