How to increase ubiquitous experiential learning

Mengmeng Li, Hiroaki Ogata, Bin Hou, Noriko Uosaki

Research output: Contribution to conferencePaper

Abstract

This paper introduces a mechanism in a ubiquitous learning log system, which is designed to guide learners to participate in the learning activities recommended by the system. In order to provoke learners' interests on the knowledge, the recommended knowledge is related to both what learners are studying and the learners' current learning contexts. And to help learners grasp the knowledge, in the second step the mechanism provides learners with relevant learning activities to guide learners to use the recommended knowledge.

Original languageEnglish
Pages393-397
Number of pages5
Publication statusPublished - Jan 1 2012
Event20th International Conference on Computers in Education, ICCE 2012 - Singapore, Singapore
Duration: Nov 26 2012Nov 30 2012

Other

Other20th International Conference on Computers in Education, ICCE 2012
CountrySingapore
CitySingapore
Period11/26/1211/30/12

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All Science Journal Classification (ASJC) codes

  • Computer Science (miscellaneous)
  • Education

Cite this

Li, M., Ogata, H., Hou, B., & Uosaki, N. (2012). How to increase ubiquitous experiential learning. 393-397. Paper presented at 20th International Conference on Computers in Education, ICCE 2012, Singapore, Singapore.