Interactive educational contents development framework and its extension for web based VR/AR applications

Research output: Contribution to conferencePaper

4 Citations (Scopus)

Abstract

This paper treats one of the activities of ICER (Innovation Center for Educational Resources) in Kyushu University Library of Kyushu University, Japan. It is the development of educational contents using recent ICT for enhancing the educational efficiency in the university. Especially, this activity focuses on the development of attractive and interactive educational contents using 3D CG. So, the authors have already proposed a framework dedicated for the development of Web-based interactive 3D educational contents and introduced a couple of practical educational contents actually developed using the proposed framework. For developing more attractive educational contents using Virtual Reality(VR)/Augmented Reality(AR), the authors added new functionalities to make the framework possible to develop Web-based VR/AR applications. This paper introduced this new web-based VR/AR application development framework.

Original languageEnglish
Pages75-79
Number of pages5
Publication statusPublished - Jan 1 2017
Event18th International Conference on Intelligent Games and Simulation, GAME-ON 2017 - Carlow, Ireland
Duration: Sep 6 2017Sep 8 2017

Other

Other18th International Conference on Intelligent Games and Simulation, GAME-ON 2017
CountryIreland
CityCarlow
Period9/6/179/8/17

All Science Journal Classification (ASJC) codes

  • Artificial Intelligence
  • Software
  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design

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    Okada, Y., Kaneko, K., & Tanizawa, A. (2017). Interactive educational contents development framework and its extension for web based VR/AR applications. 75-79. Paper presented at 18th International Conference on Intelligent Games and Simulation, GAME-ON 2017, Carlow, Ireland.