Interactive rendering with LOD control and occlusion culling based on polygon hierarchies

Tokuo Tsuji, Hongbin Zha, Ryo Kurazume, Tsutomu Hasegawa

Research output: Chapter in Book/Report/Conference proceedingConference contribution

5 Citations (Scopus)

Abstract

This paper presents a new method of combining dynamic control of LOD and conservative occlusion calling based on a new hierarchical data structure of polygons. Our method is effective for rendering a large amount of data in complex environments.

Original languageEnglish
Title of host publicationProceedings - Computer Graphics International, CGI 2004
Pages536-539
Number of pages4
DOIs
Publication statusPublished - Oct 25 2004
EventProceedings - Computer Graphics International, CGI 2004 - Crete, Greece
Duration: Jun 16 2004Jun 19 2004

Publication series

NameProceedings of Computer Graphics International Conference, CGI
ISSN (Print)1530-1052

Other

OtherProceedings - Computer Graphics International, CGI 2004
CountryGreece
CityCrete
Period6/16/046/19/04

All Science Journal Classification (ASJC) codes

  • Software
  • Computer Graphics and Computer-Aided Design

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