Intuitive interfaces for motion generation and search

Yoshihiro Okada, Hiroaki Etou, Koichi Niijima

Research output: Contribution to journalConference article

5 Citations (Scopus)

Abstract

This paper treats intuitive interfaces for motion generation and motion search. These are research results on the interactive animation system achieved by the research group of the authors as the part of a research project "Intuitive Human Interface for Organizing and Accessing Intellectual Assets". For CG animation creation, the motion design of CG characters as well as the shape design is very laborious work. For the motion design, the authors have already proposed a component based motion editing environment, a real-time motion generation system using puppet/marionette metaphors and a motion database management system. These allow the user to create motions interactively, intuitively and make it easy to distribute and re-edit motions. In this paper, the authors introduce these motion generation and motion search systems.

Original languageEnglish
Pages (from-to)49-67
Number of pages19
JournalLecture Notes in Artificial Intelligence (Subseries of Lecture Notes in Computer Science)
Volume3359
Publication statusPublished - Dec 1 2004
EventInternational Workshop on Intuitive Human Interfaces for Organizing and Accessing Intellectual Assets - Dagstuhl Castle, Germany
Duration: Mar 1 2004Mar 5 2004

Fingerprint

Intuitive
Animation
Motion
Human Interface
Shape Design
Real-time

All Science Journal Classification (ASJC) codes

  • Theoretical Computer Science
  • Computer Science(all)

Cite this

Intuitive interfaces for motion generation and search. / Okada, Yoshihiro; Etou, Hiroaki; Niijima, Koichi.

In: Lecture Notes in Artificial Intelligence (Subseries of Lecture Notes in Computer Science), Vol. 3359, 01.12.2004, p. 49-67.

Research output: Contribution to journalConference article

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