TY - GEN
T1 - Mobile agent rendezvous on a probabilistic edge evolving ring
AU - Yamauchi, Yukiko
AU - Izumi, Tomoko
AU - Kamei, Sayaka
PY - 2012/1/1
Y1 - 2012/1/1
N2 - Rendezvous problem, which requires all mobile agents to gather on a single vertex, is one of the crucial methods for mobile agent systems. In previous studies on the rendezvous problem, mobile agents move on a static environment where the network topology does not change during the execution. However, in dynamic networks such as wireless mobile ad-hoc networks, the network continuously changes because of movements of vertices and interference of wireless signal. In this paper, we investigate the rendezvous problem in dynamic environment which is modeled by a probabilistic edge evolving graph. A probabilistic edge evolving graph is a sequence of subgraphs of an original graph G where each edge of G is contained in each subgraph probabilistically. We present a rendezvous algorithm for an evolving graph whose original graph is a ring, and its expected rendezvous time until two agents gather on a vertex. The analysis results show the impact of the initial directions to which agents start to move and the consistency of local port numbering during the execution on the expected rendezvous time.
AB - Rendezvous problem, which requires all mobile agents to gather on a single vertex, is one of the crucial methods for mobile agent systems. In previous studies on the rendezvous problem, mobile agents move on a static environment where the network topology does not change during the execution. However, in dynamic networks such as wireless mobile ad-hoc networks, the network continuously changes because of movements of vertices and interference of wireless signal. In this paper, we investigate the rendezvous problem in dynamic environment which is modeled by a probabilistic edge evolving graph. A probabilistic edge evolving graph is a sequence of subgraphs of an original graph G where each edge of G is contained in each subgraph probabilistically. We present a rendezvous algorithm for an evolving graph whose original graph is a ring, and its expected rendezvous time until two agents gather on a vertex. The analysis results show the impact of the initial directions to which agents start to move and the consistency of local port numbering during the execution on the expected rendezvous time.
UR - http://www.scopus.com/inward/record.url?scp=84874265632&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84874265632&partnerID=8YFLogxK
U2 - 10.1109/ICNC.2012.23
DO - 10.1109/ICNC.2012.23
M3 - Conference contribution
AN - SCOPUS:84874265632
SN - 9780769548937
T3 - Proceedings of the 2012 3rd International Conference on Networking and Computing, ICNC 2012
SP - 103
EP - 112
BT - Proceedings of the 2012 3rd International Conference on Networking and Computing, ICNC 2012
PB - IEEE Computer Society
T2 - 2012 3rd International Conference on Networking and Computing, ICNC 2012
Y2 - 5 December 2012 through 7 December 2012
ER -