Mobile game for learning bacteriology

Ryo Sugimura, Sotaro Kawazu, Hiroki Tamari, Kodai Watanabe, Yohei Nishimura, Toshiki Oguma, Katsushiro Watanabe, Kosuke Kaneko, Yoshihiro Okada, Motofumi Yoshida, Shigeru Takano, Hitoshi Inoue

Research output: Chapter in Book/Report/Conference proceedingConference contribution

9 Citations (Scopus)

Abstract

This paper treats serious games. Recently, one of the game genres called serious game has become popular, which has other purposes besides enjoyments like education, training and so on. Especially, learning games of the serious games seem very attractive for the age of video games so that the authors developed a mobile game for learning bacteriology as one of the achievements of their research project. In this paper, the authors introduce the game and show evaluated results about its learning effectiveness.

Original languageEnglish
Title of host publicationProceedings of the 10th International Conference on Mobile Learning 2014, ML 2014
EditorsInmaculada Arnedillo Sanchez, Pedro Isaias, Luis Rodrigues
PublisherIADIS
Pages285-288
Number of pages4
ISBN (Electronic)9789898704023
Publication statusPublished - 2014
Event10th International Conference on Mobile Learning, ML 2014 - Madrid, Spain
Duration: Feb 28 2014Mar 2 2014

Publication series

NameProceedings of the 10th International Conference on Mobile Learning 2014, ML 2014

Other

Other10th International Conference on Mobile Learning, ML 2014
Country/TerritorySpain
CityMadrid
Period2/28/143/2/14

All Science Journal Classification (ASJC) codes

  • Hardware and Architecture
  • Software
  • Computer Science Applications
  • Information Systems

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