Participatory simulation framework to support learning computer science

Chengjiu Yin, Hiroaki Ogata, Yoneo Yano

Research output: Contribution to journalArticlepeer-review

24 Citations (Scopus)

Abstract

This paper proposes a participatory simulation framework using the fundamental concepts in scaffolding and fading to support computer science learning called Learning Computer Science using Participatory Simulation (LCSPS). As an implementation, this framework is the basic for creating the Algorithms for Optimisation and Simulation (ALGOS) (PDA-based Learning Algorithms System) system to support learning sorting algorithm. Using ALGOS, the teacher can assign tasks to learners and ask them to do the task. Learners receive these tasks, collaborate together and exchange their physical positions according to the task assigned. The main purpose of ALGOS is to help the learners to deeply understand the feature of the algorithms.

Original languageEnglish
Pages (from-to)288-304
Number of pages17
JournalInternational Journal of Mobile Learning and Organisation
Volume1
Issue number3
DOIs
Publication statusPublished - 2007

All Science Journal Classification (ASJC) codes

  • Education
  • Computer Science Applications

Fingerprint

Dive into the research topics of 'Participatory simulation framework to support learning computer science'. Together they form a unique fingerprint.

Cite this