Project IŜ3: Incentive-based intelligent intervention for smart and sustainable society

Yutaka Arakawa, Keiichi Yasumoto, Kenichi Matsumoto, Hideaki Hata, Hirohiko Suwa, Akinori Ihara, Manato Fujimoto

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Citations (Scopus)

Abstract

Project IS^3 is the leading-edge project in Nara Institute of Science and Technology, a national graduate school in Japan, started from February 2016. This project aims to utilize a human's behavior change for solving the social problems and maintaining our society sustainably. In order to cause the behavior change intentionally, various information technologies are required. In this paper, we explain the concept and goal of our project and figure out what we will do in this project.

Original languageEnglish
Title of host publicationProceedings - 2016 5th IIAI International Congress on Advanced Applied Informatics, IIAI-AAI 2016
EditorsAyako Hiramatsu, Tokuro Matsuo, Akimitsu Kanzaki, Norihisa Komoda
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages215-218
Number of pages4
ISBN (Electronic)9781467389853
DOIs
Publication statusPublished - Aug 31 2016
Externally publishedYes
Event5th IIAI International Congress on Advanced Applied Informatics, IIAI-AAI 2016 - Kumamoto, Japan
Duration: Jul 10 2016Jul 14 2016

Publication series

NameProceedings - 2016 5th IIAI International Congress on Advanced Applied Informatics, IIAI-AAI 2016

Other

Other5th IIAI International Congress on Advanced Applied Informatics, IIAI-AAI 2016
Country/TerritoryJapan
CityKumamoto
Period7/10/167/14/16

All Science Journal Classification (ASJC) codes

  • Information Systems
  • Computer Networks and Communications
  • Computer Science Applications
  • Computer Vision and Pattern Recognition

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