Promotion of cooperation by payoff noise in a 22 game

Research output: Contribution to journalArticle

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Abstract

A series of numerical simulations of a 22 symmetric game on a network examined whether payoff matrix noise promotes cooperation, as reported initially by Perc [New J. Phys. 8, 22 (2006)]. Agents have no memory (they offer cooperation, C, or defection, D). We assume that the network is time invariable. The effect of payoff matrix noise (PMN) is measured by a simulated payoff difference between a normal network game and a network game with PMN. The effect of PMN appears only when a local strategy adaptation is implemented (for example, a network game with imitation dynamics). The influence of PMN becomes more significant with a larger stochastic deviation, and less significant in a larger degree network. One reason for PMN’s effectiveness is the local strategy adaptation mechanism, which helps both the preservation and fixation of C agents, and not that the payoff matrix noise makes a dilemma game into a Trivial (dilemma-free) game.

Original languageEnglish
Article number041130
JournalPhysical Review E - Statistical, Nonlinear, and Soft Matter Physics
Volume76
Issue number4
DOIs
Publication statusPublished - Oct 24 2007

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games
promotion
Game
matrices
Dilemma
Imitation
Fixation
Preservation
Promotion
Trivial
Deviation
deviation
Numerical Simulation
Series
simulation

All Science Journal Classification (ASJC) codes

  • Statistical and Nonlinear Physics
  • Statistics and Probability
  • Condensed Matter Physics

Cite this

Promotion of cooperation by payoff noise in a 22 game. / Tanimoto, Jun.

In: Physical Review E - Statistical, Nonlinear, and Soft Matter Physics, Vol. 76, No. 4, 041130, 24.10.2007.

Research output: Contribution to journalArticle

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