Real-time human proxy: An avatar-based interaction system

Daisaku Arita, Hisato Yoshimatsu, Daisuke Hayama, Masashi Kunita, Rin Ichiro Taniguchi

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Citations (Scopus)

Abstract

In this paper, we propose a concept of real-time human proxy for avatar-based interaction systems, which virtualizes a human in the real world in real-time and which lets the virtualized human behave as if he/she was present at a distant place. For estimating RHP, we apply it to VEIDL, which is a virtual classroom system. The experimental results shows us that RHP is useful for avatar-based interaction.

Original languageEnglish
Title of host publication2004 IEEE International Conference on Multimedia and Expo (ICME)
Pages1835-1838
Number of pages4
Publication statusPublished - 2004
Event2004 IEEE International Conference on Multimedia and Expo (ICME) - Taipei, Taiwan, Province of China
Duration: Jun 27 2004Jun 30 2004

Publication series

Name2004 IEEE International Conference on Multimedia and Expo (ICME)
Volume3

Other

Other2004 IEEE International Conference on Multimedia and Expo (ICME)
Country/TerritoryTaiwan, Province of China
CityTaipei
Period6/27/046/30/04

All Science Journal Classification (ASJC) codes

  • Engineering(all)

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