Reproduction of a human motion based on marker-less motion capture

Satoshi Yonemoto, Daisaku Arita, Rin-Ichiro Taniguchi

Research output: Contribution to journalArticle

Abstract

Thin paper presents a real-time marker-less motion capture system, whose purpose is to do seamless mapping objects in the real world into virtual environments easily. In general, virtual environment applications such as man-machine seamless interaction require the system to estimate motion parameters at real-time for natural objects such as human bodies. To achieve this requirement, we have developed a marker-less motion capture system which realizes multiple camera fusion and reconstructs human whole body motion parameters by real-time inverse kinematics. Advantage of such vision-based system is that it is possible to acquire the other scene parameters such as shape and surface properties at the same time, using the same equipments in measuring motion. In this paper, we have implemented a marker-less motion capture and reconstruction system and have demonstrated the system works at real-time and online on PC-cluster.

Original languageEnglish
Pages (from-to)75-80
Number of pages6
JournalResearch Reports on Information Science and Electrical Engineering of Kyushu University
Volume5
Issue number1
Publication statusPublished - Mar 1 2000

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Virtual reality
Inverse kinematics
Human computer interaction
Surface properties
Fusion reactions
Cameras

All Science Journal Classification (ASJC) codes

  • Computer Science(all)
  • Electrical and Electronic Engineering

Cite this

Reproduction of a human motion based on marker-less motion capture. / Yonemoto, Satoshi; Arita, Daisaku; Taniguchi, Rin-Ichiro.

In: Research Reports on Information Science and Electrical Engineering of Kyushu University, Vol. 5, No. 1, 01.03.2000, p. 75-80.

Research output: Contribution to journalArticle

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