RoCoS: Room-based communication system and its aspect as development tool for 3D entertainment applications

Katsunori Miyahara, Naoto Nakamura, Yoshihiro Okada

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Citations (Scopus)

Abstract

This paper proposes a new communication system called RoCoS (Room-based Communication System) that allows multiple users to communicate with each other through their virtual 3D spaces called rooms located on the Internet. This system consists of two main sub-systems, i.e., 3D Messenger and Edit Tool. 3D Messenger provides multiple users with their collaborative operable and communicable environment on the Internet. Edit Tool allows each user to create his/her own virtual 3D space, i.e., individual room, and to create any avatar represented as his/her own 3D character used in 3D Messenger. Each room provided by 3D Messenger is regarded as 3D version of a web page because each room exists separately on its dedicated computer managed by its owner (Administrator) and the owner can edit, decorate and modify his/her room as he/she wants using Edit tool. This paper describes details and clarifies the usefulness of the system by showing its several functionalities and application examples.

Original languageEnglish
Title of host publicationProceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2009
Pages3-10
Number of pages8
DOIs
Publication statusPublished - Dec 1 2009
EventInternational Conference on Advances in Computer Entertainment Technology, ACE 2009 - Athens, Greece
Duration: Oct 29 2009Oct 31 2009

Publication series

NameACM International Conference Proceeding Series

Other

OtherInternational Conference on Advances in Computer Entertainment Technology, ACE 2009
CountryGreece
CityAthens
Period10/29/0910/31/09

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Communication systems
Internet
Websites

All Science Journal Classification (ASJC) codes

  • Software
  • Human-Computer Interaction
  • Computer Vision and Pattern Recognition
  • Computer Networks and Communications

Cite this

Miyahara, K., Nakamura, N., & Okada, Y. (2009). RoCoS: Room-based communication system and its aspect as development tool for 3D entertainment applications. In Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2009 (pp. 3-10). (ACM International Conference Proceeding Series). https://doi.org/10.1145/1690388.1690390

RoCoS : Room-based communication system and its aspect as development tool for 3D entertainment applications. / Miyahara, Katsunori; Nakamura, Naoto; Okada, Yoshihiro.

Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2009. 2009. p. 3-10 (ACM International Conference Proceeding Series).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Miyahara, K, Nakamura, N & Okada, Y 2009, RoCoS: Room-based communication system and its aspect as development tool for 3D entertainment applications. in Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2009. ACM International Conference Proceeding Series, pp. 3-10, International Conference on Advances in Computer Entertainment Technology, ACE 2009, Athens, Greece, 10/29/09. https://doi.org/10.1145/1690388.1690390
Miyahara K, Nakamura N, Okada Y. RoCoS: Room-based communication system and its aspect as development tool for 3D entertainment applications. In Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2009. 2009. p. 3-10. (ACM International Conference Proceeding Series). https://doi.org/10.1145/1690388.1690390
Miyahara, Katsunori ; Nakamura, Naoto ; Okada, Yoshihiro. / RoCoS : Room-based communication system and its aspect as development tool for 3D entertainment applications. Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2009. 2009. pp. 3-10 (ACM International Conference Proceeding Series).
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