Viewpoint planning plays an important role in automatic 3D model generation. We have proposed an optimal viewpoint planning  for the purpose of model generation by merging images acquired from multiple viewpoints on a sphere that encircles object. This method uses a discretized approximate sphere which involves problems of sphere tessellation and of sphere representation. One must consider that the scanned surface of an object is projected onto a sphere, and that the computational cost increases directly with the number of images. However, there are no appropriate sphere representation methods available. This paper proposes a new representation method based on a 2D array, and develops a new viewpoint planning algorithm. The proposed system is verified by algorithmic analysis and experiments using a real modeling system.
All Science Journal Classification (ASJC) codes
- Theoretical Computer Science
- Information Systems
- Hardware and Architecture
- Computational Theory and Mathematics