Abstract
Viewpoint planning plays an important role in automatic 3D model generation. We have proposed an optimal viewpoint planning [9] for the purpose of model generation by merging images acquired from multiple viewpoints on a sphere that encircles object. This method uses a discretized approximate sphere which involves problems of sphere tessellation and of sphere representation. One must consider that the scanned surface of an object is projected onto a sphere, and that the computational cost increases directly with the number of images. However, there are no appropriate sphere representation methods available. This paper proposes a new representation method based on a 2D array, and develops a new viewpoint planning algorithm. The proposed system is verified by algorithmic analysis and experiments using a real modeling system.
Original language | English |
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Pages (from-to) | 60-71 |
Number of pages | 12 |
Journal | Systems and Computers in Japan |
Volume | 35 |
Issue number | 4 |
DOIs | |
Publication status | Published - Apr 1 2004 |
Externally published | Yes |
All Science Journal Classification (ASJC) codes
- Theoretical Computer Science
- Information Systems
- Hardware and Architecture
- Computational Theory and Mathematics