TY - GEN
T1 - Virtual alteration of body material by periodic vibrotactile feedback
AU - Kurihara, Yosuke
AU - Hachisu, Taku
AU - Sato, Michi
AU - Fukushima, Shogo
AU - Kajimoto, Hiroyuki
PY - 2013
Y1 - 2013
N2 - Characters with body materials that are different from that of humans, such as metal robots or rubber people, frequently appear in movies and comics. While the abilities of their synthetic bodies can be easily observed from their actions, their somatic sensations are more difficult to appreciat e. Our aim in this work is to simulate the alteration of the material of the human body by means of vibrotactile feedback. The feedback represents the properties of the materials and is periodically applied to the elbow joint in synchrony with the elbow angle. This simulated sensation of having a different body material gives us the feeling of those characters. This technique can also be applied to improve maneuverability in the teleoperation of master-slave systems because it gives the operator a robot-like sensation.
AB - Characters with body materials that are different from that of humans, such as metal robots or rubber people, frequently appear in movies and comics. While the abilities of their synthetic bodies can be easily observed from their actions, their somatic sensations are more difficult to appreciat e. Our aim in this work is to simulate the alteration of the material of the human body by means of vibrotactile feedback. The feedback represents the properties of the materials and is periodically applied to the elbow joint in synchrony with the elbow angle. This simulated sensation of having a different body material gives us the feeling of those characters. This technique can also be applied to improve maneuverability in the teleoperation of master-slave systems because it gives the operator a robot-like sensation.
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U2 - 10.1109/VR.2013.6549354
DO - 10.1109/VR.2013.6549354
M3 - Conference contribution
AN - SCOPUS:84884852820
SN - 9781467347952
T3 - Proceedings - IEEE Virtual Reality
SP - 31
EP - 34
BT - IEEE Virtual Reality Conference 2013, VR 2013 - Proceedings
T2 - 20th IEEE Virtual Reality Conference, VR 2013
Y2 - 16 March 2013 through 20 March 2013
ER -