Abstract
A realtime marker-less motion-capture system is described that can easily and seamlessly map objects in the real world into a virtual environment. In general, virtual environment applications, such as man-machine seamless interaction, require the system to estimate the motion parameters for natural objects such as human bodies in realtime. To achieve this, the developed motion-capture system achieves multiple-camera fusion and reconstructs the parameters for complete humanbody motion using real-time inverse kinematics. Implementation of this system demonstrated its ability to work in realtime and online on a pc-cluster.
Original language | English |
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Pages (from-to) | 409-416 |
Number of pages | 8 |
Journal | Kyokai Joho Imeji Zasshi/Journal of the Institute of Image Information and Television Engineers |
Volume | 54 |
Issue number | 3 |
DOIs | |
Publication status | Published - 2000 |
All Science Journal Classification (ASJC) codes
- Media Technology
- Computer Science Applications
- Electrical and Electronic Engineering