A realtime marker-less motion-capture system is described that can easily and seamlessly map objects in the real world into a virtual environment. In general, virtual environment applications, such as man-machine seamless interaction, require the system to estimate the motion parameters for natural objects such as human bodies in realtime. To achieve this, the developed motion-capture system achieves multiple-camera fusion and reconstructs the parameters for complete humanbody motion using real-time inverse kinematics. Implementation of this system demonstrated its ability to work in realtime and online on a pc-cluster.
|Number of pages||8|
|Journal||Kyokai Joho Imeji Zasshi/Journal of the Institute of Image Information and Television Engineers|
|Publication status||Published - 2000|
All Science Journal Classification (ASJC) codes
- Media Technology
- Computer Science Applications
- Electrical and Electronic Engineering