What are good design gestures? -Towards user- and machine-friendly interface-

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Citations (Scopus)

Abstract

This paper discusses gesture design for man-machine interfaces. Traditionally, gesture-interface studies have focused on improving performance, in terms of increasing speed and accuracy, in particular reducing false positives. Many studies neglect to consider the gestures’ intrinsic machine friendliness, which can improve recognition accuracy, and user friendliness, which makes a gesture easier to use and to remember. In this paper, we investigate machine-and user-friendly gestures and analyze the results of an Internet-based questionnaire in which 351 individuals were asked to assign gestures to eight operations.

Original languageEnglish
Title of host publicationMultiMedia Modeling - 23rd International Conference, MMM 2017, Proceedings
EditorsGylfi Thór Gudmundsson, Shin’ichi Satoh, Laurent Amsaleg, Björn Thór Jónsson, Cathal Gurrin
PublisherSpringer Verlag
Pages429-440
Number of pages12
ISBN (Print)9783319518107
DOIs
Publication statusPublished - Jan 1 2017
Event23rd International Conference on MultiMedia Modeling, MMM 2017 - Reykjavik, Iceland
Duration: Jan 4 2017Jan 6 2017

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume10132 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Other

Other23rd International Conference on MultiMedia Modeling, MMM 2017
CountryIceland
CityReykjavik
Period1/4/171/6/17

All Science Journal Classification (ASJC) codes

  • Theoretical Computer Science
  • Computer Science(all)

Fingerprint Dive into the research topics of 'What are good design gestures? -Towards user- and machine-friendly interface-'. Together they form a unique fingerprint.

  • Cite this

    Kawahata, R., Shimada, A., & Taniguchi, R. I. (2017). What are good design gestures? -Towards user- and machine-friendly interface-. In G. T. Gudmundsson, S. Satoh, L. Amsaleg, B. T. Jónsson, & C. Gurrin (Eds.), MultiMedia Modeling - 23rd International Conference, MMM 2017, Proceedings (pp. 429-440). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 10132 LNCS). Springer Verlag. https://doi.org/10.1007/978-3-319-51811-4_35