コンテンツ・クリエーティブデザイン部門

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Animation Engineering & Materials Science
Display devices Engineering & Materials Science
Feedback Engineering & Materials Science
Museums Engineering & Materials Science
Turbines Engineering & Materials Science
Textures Engineering & Materials Science
Augmented reality Engineering & Materials Science
Communication Engineering & Materials Science

ネットワーク 最近の共同研究。丸をクリックして詳細を確認しましょう。

研究成果 1985 2019

LSTM-based recommendation approach for interaction records

Zhou, Y. & Ushiama, T., 1 1 2019, Proceedings of the 13th International Conference on Ubiquitous Information Management and Communication, IMCOM 2019. Lee, S., Choo, H. & Ismail, R. (版). Springer Verlag, p. 950-962 13 p. (Advances in Intelligent Systems and Computing; 巻数 935).

研究成果: 著書/レポートタイプへの貢献会議での発言

Steam
Recurrent neural networks
Factorization
Internet

Scentgraphy - Interactive Installation of Scent Communication

Sun, X. & Tomimatsu, K., 1 1 2019, Interactivity, Game Creation, Design, Learning, and Innovation - 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Proceedings. Brooks, A. L., Brooks, E. & Sylla, C. (版). Springer Verlag, p. 188-199 12 p. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST; 巻数 265).

研究成果: 著書/レポートタイプへの貢献会議での発言

Odors
Phonographs
Data storage equipment
Communication
Information technology

A collaborative filtering method for interactive platforms

Zhou, Y. & Ushiama, T., 1 2 2018, 2017 12th International Conference on Digital Information Management, ICDIM 2017. Institute of Electrical and Electronics Engineers Inc., 巻 2018-January. p. 75-80 6 p.

研究成果: 著書/レポートタイプへの貢献会議での発言

Collaborative filtering
Recommender systems
Steam