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研究成果 2011 2017

  • 12 引用
  • 2 h指数
  • 5 記事
  • 4 会議での発言
フィルター
会議での発言
2012
1 引用 (Scopus)

Component-based approach for prototyping of movie-based physical therapy games

Okada, Y., Ogata, T. & Matsuguma, H., 12 1 2012, Proceedings - WASA 2012: Workshop at SIGGRAPH Asia 2012. p. 39-45 7 p.

研究成果: 著書/レポートタイプへの貢献会議での発言

Physical therapy
Software engineering
Tuning
Availability
1 引用 (Scopus)

Device-to-device communication framework supporting indoor positioning system for location-aware interactive applications

Kaneko, K., Nakamura, T., Okada, Y., Kim, D. & Matsuguma, H., 1 1 2012, 4th Asian Conference on Intelligent Games and Simulation, GAME-ON ASIA 2012 - 4th Asian Simulation Technology Conference, ASTEC 2012. EUROSIS, p. 39-43 5 p.

研究成果: 著書/レポートタイプへの貢献会議での発言

Positioning
Game
Communication
Sensors
Mobile devices

Open device control (OpenDC): Human interface device framework for interactive applications including educational contents in ubiquitous environments

Kaneko, K., Nakamura, T., Okada, Y. & Matsuguma, H., 5 15 2012, Proceedings 2012 17th IEEE International Conference on Wireless, Mobile and Ubiquitous Technology in Education, WMUTE 2012. p. 122-126 5 p. 6185010. (Proceedings 2012 17th IEEE International Conference on Wireless, Mobile and Ubiquitous Technology in Education, WMUTE 2012).

研究成果: 著書/レポートタイプへの貢献会議での発言

educational content
Software engineering
software development
PC
2011
4 引用 (Scopus)

Open Device Control: Human Interface Device Framework for Video Games

Kaneko, K., Okada, Y. & Matsuguma, H., 2011, 12th International Conference on Intelligent Games and Simulation, GAME-ON 2011. p. 88-93 6 p.

研究成果: 著書/レポートタイプへの貢献会議での発言

Electronic data interchange
Patient rehabilitation
Servers
Network protocols
Communication