Pureに変更を加えた場合、すぐここに表示されます。

Fingerprint Makoto Yokooが取り組む研究トピックをご確認ください。これらのトピックラベルは、この人物の研究に基づいています。これらを共に使用することで、固有の認識が可能になります。

Engineering & Materials Science

Constraint satisfaction problems
Network protocols
Multi agent systems
Internet
Game theory
Costs
Dynamic programming
Polynomials
Students
Planning
Communication
Electronic commerce
Trees (mathematics)
Field programmable gate arrays (FPGA)
Logic circuits
Parallel algorithms
Combinatorial optimization
Sales
Resource allocation
Seats
Experiments
Decision trees
Reconfigurable hardware
Temperature programmed desorption
Decision making
Servers
Complex networks
Cryptography
Artificial intelligence
Economics
Monitoring
Decomposition
Finite automata
Dynamic models
Cost functions
Wireless networks
Scheduling
Processing
Computational complexity
Feedback
Phase transitions
Clocks
Software agents
Integer programming
Approximation algorithms
Profitability
Binary decision diagrams
Telegraph
Population dynamics
Autonomous agents

Mathematics

Auctions
Combinatorial Auctions
Constraint Satisfaction Problem
Coalitions
Multiple Objectives
Coalitional Games
Satisfiability Problem
Mechanism Design
Optimization Problem
Partially Observable Markov Decision Process
Field Programmable Gate Array
Constraint Satisfaction
Unit
Factor Graph
Dynamic Programming
Manipulation
Stochastic Games
Facility Location
Multi-agent Systems
Privacy
Logic
Heuristics
Resources
Strategy-proofness
Characteristic Function
Pareto Efficiency
Optimization
Evaluation
Partial
Incentives
Bidding
Reasoning
Resource Allocation
Fairness
Attribute
Discrete Location
Phase Transition
Multiple Objective Optimization
Propagation
Search Space
Frequency Assignment
Bottom-up
False
Binary
Private Information
Homomorphic Encryption
S-box
Optimal Solution
Strategy
Server