3-D CG lighting with an interactive GA

Ken Aoki, Hideyuki Takagi

    研究成果: 書籍/レポート タイプへの寄稿会議への寄与

    44 被引用数 (Scopus)

    抄録

    This paper applies an interactive GA technique to support lighting design of 3-D CG. Five amateur CG designers decide the best types, ON/OFF, color attributions, and positions of three lights in 3-D CG for a given object to match different two given motives. They make the lighting by hand and by using the lighting support system based on the interactive GA. 20 subjects compare their lighting arts, and a subjective test is conducted to evaluate how the interactive GA is useful. From the subjective test, it has been shown that the CG lighting support system especially helps lighting designers who are beginners.

    本文言語英語
    ホスト出版物のタイトルInternational Conference on Knowledge-Based Intelligent Electronic Systems, Proceedings, KES
    出版社IEEE
    ページ296-301
    ページ数6
    1
    出版ステータス出版済み - 1997
    イベントProceedings of the 1997 1st International Conference on Knowledge-Based Intelligent Electronic Systems, KES. Part 1 (of 2) - Adelaide, Aust
    継続期間: 5月 21 19975月 23 1997

    その他

    その他Proceedings of the 1997 1st International Conference on Knowledge-Based Intelligent Electronic Systems, KES. Part 1 (of 2)
    CityAdelaide, Aust
    Period5/21/975/23/97

    !!!All Science Journal Classification (ASJC) codes

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