3-D CG lighting with an interactive GA

Ken Aoki, Hideyuki Takagi

研究成果: Chapter in Book/Report/Conference proceedingConference contribution

40 被引用数 (Scopus)

抄録

This paper applies an interactive GA technique to support lighting design of 3-D CG. Five amateur CG designers decide the best types, ON/OFF, color attributions, and positions of three lights in 3-D CG for a given object to match different two given motives. They make the lighting by hand and by using the lighting support system based on the interactive GA. 20 subjects compare their lighting arts, and a subjective test is conducted to evaluate how the interactive GA is useful. From the subjective test, it has been shown that the CG lighting support system especially helps lighting designers who are beginners.

本文言語英語
ホスト出版物のタイトルInternational Conference on Knowledge-Based Intelligent Electronic Systems, Proceedings, KES
出版社IEEE
ページ296-301
ページ数6
1
出版ステータス出版済み - 1997
イベントProceedings of the 1997 1st International Conference on Knowledge-Based Intelligent Electronic Systems, KES. Part 1 (of 2) - Adelaide, Aust
継続期間: 5 21 19975 23 1997

その他

その他Proceedings of the 1997 1st International Conference on Knowledge-Based Intelligent Electronic Systems, KES. Part 1 (of 2)
CityAdelaide, Aust
Period5/21/975/23/97

All Science Journal Classification (ASJC) codes

  • コンピュータ サイエンス(全般)

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