3D model generation by morphing

研究成果: Chapter in Book/Report/Conference proceedingConference contribution

1 被引用数 (Scopus)

抄録

This paper proposes a 3D model generation system that outputs intermediate3D shape models between two already existing 3D models by morphing. Although there have been a lot of computer animation software, it takes a long time to create a 3D shape model even using such computer animation software. Morphing is one of the techniques used to easily create 3D models. If we have two different 3D shape models, it is possible to generate intermediate 3D shape models between them by morphing. However, there are two main problems in the morphing of polygonal models. Those are vertex mismatch and semantic topology mismatch. In this paper, the authors propose an algorithm that is free from the vertex mismatch problem and that automatically determines the semantic topology match. The proposed system based on the algorithm decomposes both two polygonal models, makes decomposed element pairs between them, and then generates intermediate 3D shape models by morphing as for the decomposed element pairs automatically.

本文言語英語
ホスト出版物のタイトルProceedings - Computer Graphics, Imaging and Visualisation
ホスト出版物のサブタイトルTechniques and Applications, CGIV'06
ページ341-346
ページ数6
DOI
出版ステータス出版済み - 2006
イベントInternational Conference on Computer Graphics, Imaging and Visualisation, CGIV'06 - Sydney, オーストラリア
継続期間: 7 26 20067 28 2006

出版物シリーズ

名前Proceedings - Computer Graphics, Imaging and Visualisation: Techniques and Applications, CGIV'06
2006

その他

その他International Conference on Computer Graphics, Imaging and Visualisation, CGIV'06
Countryオーストラリア
CitySydney
Period7/26/067/28/06

All Science Journal Classification (ASJC) codes

  • Computer Graphics and Computer-Aided Design
  • Software

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引用スタイル