This paper describes concept and implementation of a novel simulation framework for various physical simulations. The framework, which is called SPHERE, is a kind of application framework to realize the unified software structure. SPHERE allows us to write program more efficient and to use the application easy. Besides, the framework is working on several major platforms with standard libraries. Thus, this system will provide a productive environment for physical simulation code developpers.
|寄稿の翻訳タイトル||606 SPHERE: Skeleton System for Physics and Engineering Research|
|ジャーナル||年次大会講演論文集 : JSME annual meeting|
|出版ステータス||出版済み - 9 18 2005|