A Game-Based Learning Environment Using the ARCS Model at a University Library

Kosuke Kaneko, Yuriko Saito, Yukari Nohara, Eriko Kudo, Masanori Yamada

研究成果: 著書/レポートタイプへの貢献会議での発言

7 引用 (Scopus)

抄録

This study involves the development and evaluation of a game-based learning environment for library instruction that is based on the ARCS model and designed to run on mobile platforms such as iOS and Android. A questionnaire and performance test was administered to compare game-based and e-learning performance, no significant difference in performance was found between either groups, although three ARCS factors were significantly higher for the experimental group when compared to the control group. Furthermore, subjects in the experimental group were more likely to recognize the effects of the ARCS design when compared to those who used e-learning.

元の言語英語
ホスト出版物のタイトルProceedings - 2015 IIAI 4th International Congress on Advanced Applied Informatics, IIAI-AAI 2015
出版者Institute of Electrical and Electronics Engineers Inc.
ページ403-408
ページ数6
ISBN(電子版)9781479999583
DOI
出版物ステータス出版済み - 1 6 2016
イベント4th IIAI International Congress on Advanced Applied Informatics, IIAI-AAI 2015 - Okayama, 日本
継続期間: 7 12 20157 16 2015

その他

その他4th IIAI International Congress on Advanced Applied Informatics, IIAI-AAI 2015
日本
Okayama
期間7/12/157/16/15

All Science Journal Classification (ASJC) codes

  • Information Systems
  • Computer Networks and Communications
  • Computer Science Applications
  • Computer Vision and Pattern Recognition

これを引用

Kaneko, K., Saito, Y., Nohara, Y., Kudo, E., & Yamada, M. (2016). A Game-Based Learning Environment Using the ARCS Model at a University Library. : Proceedings - 2015 IIAI 4th International Congress on Advanced Applied Informatics, IIAI-AAI 2015 (pp. 403-408). [7373940] Institute of Electrical and Electronics Engineers Inc.. https://doi.org/10.1109/IIAI-AAI.2015.285

A Game-Based Learning Environment Using the ARCS Model at a University Library. / Kaneko, Kosuke; Saito, Yuriko; Nohara, Yukari; Kudo, Eriko; Yamada, Masanori.

Proceedings - 2015 IIAI 4th International Congress on Advanced Applied Informatics, IIAI-AAI 2015. Institute of Electrical and Electronics Engineers Inc., 2016. p. 403-408 7373940.

研究成果: 著書/レポートタイプへの貢献会議での発言

Kaneko, K, Saito, Y, Nohara, Y, Kudo, E & Yamada, M 2016, A Game-Based Learning Environment Using the ARCS Model at a University Library. : Proceedings - 2015 IIAI 4th International Congress on Advanced Applied Informatics, IIAI-AAI 2015., 7373940, Institute of Electrical and Electronics Engineers Inc., pp. 403-408, 4th IIAI International Congress on Advanced Applied Informatics, IIAI-AAI 2015, Okayama, 日本, 7/12/15. https://doi.org/10.1109/IIAI-AAI.2015.285
Kaneko K, Saito Y, Nohara Y, Kudo E, Yamada M. A Game-Based Learning Environment Using the ARCS Model at a University Library. : Proceedings - 2015 IIAI 4th International Congress on Advanced Applied Informatics, IIAI-AAI 2015. Institute of Electrical and Electronics Engineers Inc. 2016. p. 403-408. 7373940 https://doi.org/10.1109/IIAI-AAI.2015.285
Kaneko, Kosuke ; Saito, Yuriko ; Nohara, Yukari ; Kudo, Eriko ; Yamada, Masanori. / A Game-Based Learning Environment Using the ARCS Model at a University Library. Proceedings - 2015 IIAI 4th International Congress on Advanced Applied Informatics, IIAI-AAI 2015. Institute of Electrical and Electronics Engineers Inc., 2016. pp. 403-408
@inproceedings{e3e8f712cdc043b5a5d34d510dac869a,
title = "A Game-Based Learning Environment Using the ARCS Model at a University Library",
abstract = "This study involves the development and evaluation of a game-based learning environment for library instruction that is based on the ARCS model and designed to run on mobile platforms such as iOS and Android. A questionnaire and performance test was administered to compare game-based and e-learning performance, no significant difference in performance was found between either groups, although three ARCS factors were significantly higher for the experimental group when compared to the control group. Furthermore, subjects in the experimental group were more likely to recognize the effects of the ARCS design when compared to those who used e-learning.",
author = "Kosuke Kaneko and Yuriko Saito and Yukari Nohara and Eriko Kudo and Masanori Yamada",
year = "2016",
month = "1",
day = "6",
doi = "10.1109/IIAI-AAI.2015.285",
language = "English",
pages = "403--408",
booktitle = "Proceedings - 2015 IIAI 4th International Congress on Advanced Applied Informatics, IIAI-AAI 2015",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
address = "United States",

}

TY - GEN

T1 - A Game-Based Learning Environment Using the ARCS Model at a University Library

AU - Kaneko, Kosuke

AU - Saito, Yuriko

AU - Nohara, Yukari

AU - Kudo, Eriko

AU - Yamada, Masanori

PY - 2016/1/6

Y1 - 2016/1/6

N2 - This study involves the development and evaluation of a game-based learning environment for library instruction that is based on the ARCS model and designed to run on mobile platforms such as iOS and Android. A questionnaire and performance test was administered to compare game-based and e-learning performance, no significant difference in performance was found between either groups, although three ARCS factors were significantly higher for the experimental group when compared to the control group. Furthermore, subjects in the experimental group were more likely to recognize the effects of the ARCS design when compared to those who used e-learning.

AB - This study involves the development and evaluation of a game-based learning environment for library instruction that is based on the ARCS model and designed to run on mobile platforms such as iOS and Android. A questionnaire and performance test was administered to compare game-based and e-learning performance, no significant difference in performance was found between either groups, although three ARCS factors were significantly higher for the experimental group when compared to the control group. Furthermore, subjects in the experimental group were more likely to recognize the effects of the ARCS design when compared to those who used e-learning.

UR - http://www.scopus.com/inward/record.url?scp=84964330723&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=84964330723&partnerID=8YFLogxK

U2 - 10.1109/IIAI-AAI.2015.285

DO - 10.1109/IIAI-AAI.2015.285

M3 - Conference contribution

SP - 403

EP - 408

BT - Proceedings - 2015 IIAI 4th International Congress on Advanced Applied Informatics, IIAI-AAI 2015

PB - Institute of Electrical and Electronics Engineers Inc.

ER -