抄録
This study involves the development and evaluation of a game-based learning environment for library instruction that is based on the ARCS model and designed to run on mobile platforms such as iOS and Android. A questionnaire and performance test was administered to compare game-based and e-learning performance, no significant difference in performance was found between either groups, although three ARCS factors were significantly higher for the experimental group when compared to the control group. Furthermore, subjects in the experimental group were more likely to recognize the effects of the ARCS design when compared to those who used e-learning.
本文言語 | 英語 |
---|---|
ホスト出版物のタイトル | Proceedings - 2015 IIAI 4th International Congress on Advanced Applied Informatics, IIAI-AAI 2015 |
出版社 | Institute of Electrical and Electronics Engineers Inc. |
ページ | 403-408 |
ページ数 | 6 |
ISBN(電子版) | 9781479999583 |
DOI | |
出版ステータス | 出版済み - 1月 6 2016 |
イベント | 4th IIAI International Congress on Advanced Applied Informatics, IIAI-AAI 2015 - Okayama, 日本 継続期間: 7月 12 2015 → 7月 16 2015 |
その他
その他 | 4th IIAI International Congress on Advanced Applied Informatics, IIAI-AAI 2015 |
---|---|
国/地域 | 日本 |
City | Okayama |
Period | 7/12/15 → 7/16/15 |
!!!All Science Journal Classification (ASJC) codes
- 情報システム
- コンピュータ ネットワークおよび通信
- コンピュータ サイエンスの応用
- コンピュータ ビジョンおよびパターン認識