A particle-based method for preserving fluid sheets

Ryoichi Ando, Reiji Tsuruno

研究成果: 著書/レポートタイプへの貢献会議での発言

28 引用 (Scopus)

抄録

We present a new particle-based method that explicitly preserves thin fluid sheets for animating liquids. Our primary contribution is a meshless particle-based framework that splits at thin points and collapses at dense points to prevent the breakup of liquid. In contrast to existing surface tracking methods, the proposed framework does not suffer from numerical diffusion or tangles, and robustly handles topology changes by the meshless representation. As the underlying fluid model, we use Fluid-Implicit-Particle (FLIP) with weak spring forces to generate smooth particle-based liquid animation that maintains an even spatial particle distribution in the presence of eddying or inertial motions. The thin features are detected by examining stretches of distributions of neighboring particles by performing Principle Component Analysis (PCA), which is used to reconstruct thin surfaces with anisotropic kernels. Our algorithm is intuitively implemented, easy to parallelize and capable of producing visually complex thin liquid animations.

元の言語英語
ホスト出版物のタイトルProceedings - SCA 2011
ホスト出版物のサブタイトルACM SIGGRAPH / Eurographics Symposium on Computer Animation
ページ7-16
ページ数10
DOI
出版物ステータス出版済み - 9 14 2011
イベント10th Annual ACM SIGGRAPH / Eurographics Symposium on Computer Animation, SCA 2011 - Vancouver, BC, カナダ
継続期間: 8 5 20118 7 2011

その他

その他10th Annual ACM SIGGRAPH / Eurographics Symposium on Computer Animation, SCA 2011
カナダ
Vancouver, BC
期間8/5/118/7/11

Fingerprint

Fluids
Liquids
Animation
Drop breakup
Springs (water)
Topology

All Science Journal Classification (ASJC) codes

  • Computer Graphics and Computer-Aided Design
  • Computer Vision and Pattern Recognition
  • Human-Computer Interaction
  • Software

これを引用

Ando, R., & Tsuruno, R. (2011). A particle-based method for preserving fluid sheets. : Proceedings - SCA 2011: ACM SIGGRAPH / Eurographics Symposium on Computer Animation (pp. 7-16) https://doi.org/10.1145/2019406.2019408

A particle-based method for preserving fluid sheets. / Ando, Ryoichi; Tsuruno, Reiji.

Proceedings - SCA 2011: ACM SIGGRAPH / Eurographics Symposium on Computer Animation. 2011. p. 7-16.

研究成果: 著書/レポートタイプへの貢献会議での発言

Ando, R & Tsuruno, R 2011, A particle-based method for preserving fluid sheets. : Proceedings - SCA 2011: ACM SIGGRAPH / Eurographics Symposium on Computer Animation. pp. 7-16, 10th Annual ACM SIGGRAPH / Eurographics Symposium on Computer Animation, SCA 2011, Vancouver, BC, カナダ, 8/5/11. https://doi.org/10.1145/2019406.2019408
Ando R, Tsuruno R. A particle-based method for preserving fluid sheets. : Proceedings - SCA 2011: ACM SIGGRAPH / Eurographics Symposium on Computer Animation. 2011. p. 7-16 https://doi.org/10.1145/2019406.2019408
Ando, Ryoichi ; Tsuruno, Reiji. / A particle-based method for preserving fluid sheets. Proceedings - SCA 2011: ACM SIGGRAPH / Eurographics Symposium on Computer Animation. 2011. pp. 7-16
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