Active balloon model based on 3D skeleton extraction by competitive learning

K. Morooka, H. Takagi, H. Nagahashi

研究成果: 書籍/レポート タイプへの寄稿会議への寄与

3 被引用数 (Scopus)

抄録

We focus on the polygonal representation of a 3D object model which is composed of a lot of points on the object surface. In the 3D animation, it is sometimes necessary to use multiresolution representation of a model to cope with various situations, and it is preferable to represent the models with different resolutions in a certain unified data structure. In order to meet these requirements, we present a new method which generates the approximated model of an original one by using multiple deformable models, called active balloon models (ABMs). We extract the three-dimensional skeleton of the object. The obtained skeleton comprises nodes and edges, and represents the structure of the object. Based on the skeleton, the approximated model is generated by deforming the ABMs. Some experimental works are made to verify the capability of our method.

本文言語英語
ホスト出版物のタイトルProceedings - 4th International Conference on 3-D Digital Imaging and Modeling, 3DIM 2003
出版社IEEE Computer Society
ページ87-94
ページ数8
ISBN(電子版)0769519911
DOI
出版ステータス出版済み - 1月 1 2003
外部発表はい
イベント4th International Conference on 3-D Digital Imaging and Modeling, 3DIM 2003 - Banff, カナダ
継続期間: 10月 6 200310月 10 2003

出版物シリーズ

名前Proceedings of International Conference on 3-D Digital Imaging and Modeling, 3DIM
2003-January
ISSN(印刷版)1550-6185

その他

その他4th International Conference on 3-D Digital Imaging and Modeling, 3DIM 2003
国/地域カナダ
CityBanff
Period10/6/0310/10/03

!!!All Science Journal Classification (ASJC) codes

  • コンピュータ グラフィックスおよびコンピュータ支援設計
  • コンピュータ サイエンスの応用
  • コンピュータ ビジョンおよびパターン認識

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