Crowd-powered mechanisms for viewing and imagining public spaces

Shin'ichi Konomi, Tomoyo Sasao, Wataru Ohno, Kenta Shoji

研究成果: Chapter in Book/Report/Conference proceedingConference contribution

1 被引用数 (Scopus)

抄録

Crowdsourcing allows one to collect information from a large number of citizens relatively easily, thereby creating an opportunity to provide a novel technological means to view and imagine the city, complementing conventional geovisualization and urban simulation games. We postulate that the inflexibility of existing crowdsourcing frameworks can impose inherent limitations in terms of the imaginability of the city, and propose citizensourcing, which augments crowdsourcing with the mechanisms for supporting exploration and active participation in order to address the limitations. We then describe our experiences with the smartphone-based prototypes of the mechanisms, and discuss their implications for the design of citizensourcing environments.

本文言語英語
ホスト出版物のタイトル2013 International Conference on Computer Graphics, Visualization, Computer Vision, and Game Technology, VisioGame 2013
編集者Ford Lumban Gaol, Benfno Soewito, Mohamed Bououdina, Mu-Song Chen
出版社Atlantis Press
ページ57-62
ページ数6
ISBN(電子版)9789462520028
DOI
出版ステータス出版済み - 2013
外部発表はい
イベント2013 International Conferences on Computer Graphics, Visualization, Computer Vision, and Game Technology, VisioGame 2013 - Jakarta, インドネシア
継続期間: 12 21 2013 → …

出版物シリーズ

名前2013 International Conference on Computer Graphics, Visualization, Computer Vision, and Game Technology, VisioGame 2013

その他

その他2013 International Conferences on Computer Graphics, Visualization, Computer Vision, and Game Technology, VisioGame 2013
国/地域インドネシア
CityJakarta
Period12/21/13 → …

All Science Journal Classification (ASJC) codes

  • コンピュータ グラフィックスおよびコンピュータ支援設計
  • コンピュータ サイエンスの応用
  • コンピュータ ビジョンおよびパターン認識
  • ソフトウェア

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