Interactive educational contents development framework and its extension for web based VR/AR applications

研究成果: Contribution to conferencePaper

4 引用 (Scopus)

抜粋

This paper treats one of the activities of ICER (Innovation Center for Educational Resources) in Kyushu University Library of Kyushu University, Japan. It is the development of educational contents using recent ICT for enhancing the educational efficiency in the university. Especially, this activity focuses on the development of attractive and interactive educational contents using 3D CG. So, the authors have already proposed a framework dedicated for the development of Web-based interactive 3D educational contents and introduced a couple of practical educational contents actually developed using the proposed framework. For developing more attractive educational contents using Virtual Reality(VR)/Augmented Reality(AR), the authors added new functionalities to make the framework possible to develop Web-based VR/AR applications. This paper introduced this new web-based VR/AR application development framework.

元の言語英語
ページ75-79
ページ数5
出版物ステータス出版済み - 1 1 2017
イベント18th International Conference on Intelligent Games and Simulation, GAME-ON 2017 - Carlow, アイルランド
継続期間: 9 6 20179 8 2017

その他

その他18th International Conference on Intelligent Games and Simulation, GAME-ON 2017
アイルランド
Carlow
期間9/6/179/8/17

All Science Journal Classification (ASJC) codes

  • Artificial Intelligence
  • Software
  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design

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  • これを引用

    Okada, Y., Kaneko, K., & Tanizawa, A. (2017). Interactive educational contents development framework and its extension for web based VR/AR applications. 75-79. 論文発表場所 18th International Conference on Intelligent Games and Simulation, GAME-ON 2017, Carlow, アイルランド.