Interactive system of real-world video based on self-organized data structure

Hiroshi Kawasaki, Tomoyuki Yatabe, Katsushi Lkeuchi, Masao Sakauchi

研究成果: ジャーナルへの寄稿記事

抄録

With recent development of digital broadcasting and networks, the volume of image data to be handled has rapidly increased. To handle massive amounts of image data on a network, the authors have proposed "advanced database TV" (ADTV) in which image data on the network can be shared. This paper proposes a real-world video system which is a realization of ADTV, with examples. In this paper, a method of a self-organized data structure based on image objects is proposed, since the structural elements of images (e.g., scenes, cuts, and objects) are essential elements. The method can be realized by matching a realworld video of a city and its map. It is shown that a significant improvement of the matching accuracy can be achieved by obtaining three-dimensional information from the images.

元の言語英語
ページ(範囲)60-70
ページ数11
ジャーナルElectronics and Communications in Japan, Part II: Electronics (English translation of Denshi Tsushin Gakkai Ronbunshi)
85
発行部数10
DOI
出版物ステータス出版済み - 10 1 2002

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data structures
Data structures
Broadcasting
broadcasting

All Science Journal Classification (ASJC) codes

  • Physics and Astronomy(all)
  • Computer Networks and Communications
  • Electrical and Electronic Engineering

これを引用

Interactive system of real-world video based on self-organized data structure. / Kawasaki, Hiroshi; Yatabe, Tomoyuki; Lkeuchi, Katsushi; Sakauchi, Masao.

:: Electronics and Communications in Japan, Part II: Electronics (English translation of Denshi Tsushin Gakkai Ronbunshi), 巻 85, 番号 10, 01.10.2002, p. 60-70.

研究成果: ジャーナルへの寄稿記事

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