MeLight

Embodied appreciation of “Inouzu”

Mina Shibasaki, Karin Iwazaki, Minato Takeda, Youich Kamiyama, Koichi Obata, Koichi Yoshino, Shimizu Endo, Satoru Tokuhisa, Kouta Minamizawa

研究成果: 著書/レポートタイプへの貢献会議での発言

抄録

The purpose of this study was to make the appreciation in the museum that visitors understood precious cultural artifacts more deeply. We designed an embodied appreciation system called MeLight that allows various visitors including children to actively appreciate exhibits they are interested in. MeLight was installed in the Tokyo National Museum. We observed users during use of MeLight, and it seemed that they often traced the contour of coastlines with the flashlight device. As a result, it was effective to design, implement and introduce a system in which visitors used physical interaction to trigger active appreciation of and interest in the museum’s cultural assets.

元の言語英語
ホスト出版物のタイトルProceedings of the Virtual Reality International Conference - Laval Virtual 2017, VRIC 2017
出版者Association for Computing Machinery
ISBN(電子版)9781450348584
DOI
出版物ステータス出版済み - 3 22 2017
外部発表Yes
イベント2017 Virtual Reality International Conference - Laval Virtual, VRIC 2017 - Laval, フランス
継続期間: 3 22 20173 24 2017

出版物シリーズ

名前ACM International Conference Proceeding Series

会議

会議2017 Virtual Reality International Conference - Laval Virtual, VRIC 2017
フランス
Laval
期間3/22/173/24/17

Fingerprint

Museums
Flashlights

All Science Journal Classification (ASJC) codes

  • Human-Computer Interaction
  • Computer Networks and Communications
  • Computer Vision and Pattern Recognition
  • Software

これを引用

Shibasaki, M., Iwazaki, K., Takeda, M., Kamiyama, Y., Obata, K., Yoshino, K., ... Minamizawa, K. (2017). MeLight: Embodied appreciation of “Inouzu”. : Proceedings of the Virtual Reality International Conference - Laval Virtual 2017, VRIC 2017 [a16] (ACM International Conference Proceeding Series). Association for Computing Machinery. https://doi.org/10.1145/3110292.3110309

MeLight : Embodied appreciation of “Inouzu”. / Shibasaki, Mina; Iwazaki, Karin; Takeda, Minato; Kamiyama, Youich; Obata, Koichi; Yoshino, Koichi; Endo, Shimizu; Tokuhisa, Satoru; Minamizawa, Kouta.

Proceedings of the Virtual Reality International Conference - Laval Virtual 2017, VRIC 2017. Association for Computing Machinery, 2017. a16 (ACM International Conference Proceeding Series).

研究成果: 著書/レポートタイプへの貢献会議での発言

Shibasaki, M, Iwazaki, K, Takeda, M, Kamiyama, Y, Obata, K, Yoshino, K, Endo, S, Tokuhisa, S & Minamizawa, K 2017, MeLight: Embodied appreciation of “Inouzu”. : Proceedings of the Virtual Reality International Conference - Laval Virtual 2017, VRIC 2017., a16, ACM International Conference Proceeding Series, Association for Computing Machinery, 2017 Virtual Reality International Conference - Laval Virtual, VRIC 2017, Laval, フランス, 3/22/17. https://doi.org/10.1145/3110292.3110309
Shibasaki M, Iwazaki K, Takeda M, Kamiyama Y, Obata K, Yoshino K その他. MeLight: Embodied appreciation of “Inouzu”. : Proceedings of the Virtual Reality International Conference - Laval Virtual 2017, VRIC 2017. Association for Computing Machinery. 2017. a16. (ACM International Conference Proceeding Series). https://doi.org/10.1145/3110292.3110309
Shibasaki, Mina ; Iwazaki, Karin ; Takeda, Minato ; Kamiyama, Youich ; Obata, Koichi ; Yoshino, Koichi ; Endo, Shimizu ; Tokuhisa, Satoru ; Minamizawa, Kouta. / MeLight : Embodied appreciation of “Inouzu”. Proceedings of the Virtual Reality International Conference - Laval Virtual 2017, VRIC 2017. Association for Computing Machinery, 2017. (ACM International Conference Proceeding Series).
@inproceedings{58dda37bdbca40449ea00341e9c1af90,
title = "MeLight: Embodied appreciation of “Inouzu”",
abstract = "The purpose of this study was to make the appreciation in the museum that visitors understood precious cultural artifacts more deeply. We designed an embodied appreciation system called MeLight that allows various visitors including children to actively appreciate exhibits they are interested in. MeLight was installed in the Tokyo National Museum. We observed users during use of MeLight, and it seemed that they often traced the contour of coastlines with the flashlight device. As a result, it was effective to design, implement and introduce a system in which visitors used physical interaction to trigger active appreciation of and interest in the museum’s cultural assets.",
author = "Mina Shibasaki and Karin Iwazaki and Minato Takeda and Youich Kamiyama and Koichi Obata and Koichi Yoshino and Shimizu Endo and Satoru Tokuhisa and Kouta Minamizawa",
year = "2017",
month = "3",
day = "22",
doi = "10.1145/3110292.3110309",
language = "English",
series = "ACM International Conference Proceeding Series",
publisher = "Association for Computing Machinery",
booktitle = "Proceedings of the Virtual Reality International Conference - Laval Virtual 2017, VRIC 2017",

}

TY - GEN

T1 - MeLight

T2 - Embodied appreciation of “Inouzu”

AU - Shibasaki, Mina

AU - Iwazaki, Karin

AU - Takeda, Minato

AU - Kamiyama, Youich

AU - Obata, Koichi

AU - Yoshino, Koichi

AU - Endo, Shimizu

AU - Tokuhisa, Satoru

AU - Minamizawa, Kouta

PY - 2017/3/22

Y1 - 2017/3/22

N2 - The purpose of this study was to make the appreciation in the museum that visitors understood precious cultural artifacts more deeply. We designed an embodied appreciation system called MeLight that allows various visitors including children to actively appreciate exhibits they are interested in. MeLight was installed in the Tokyo National Museum. We observed users during use of MeLight, and it seemed that they often traced the contour of coastlines with the flashlight device. As a result, it was effective to design, implement and introduce a system in which visitors used physical interaction to trigger active appreciation of and interest in the museum’s cultural assets.

AB - The purpose of this study was to make the appreciation in the museum that visitors understood precious cultural artifacts more deeply. We designed an embodied appreciation system called MeLight that allows various visitors including children to actively appreciate exhibits they are interested in. MeLight was installed in the Tokyo National Museum. We observed users during use of MeLight, and it seemed that they often traced the contour of coastlines with the flashlight device. As a result, it was effective to design, implement and introduce a system in which visitors used physical interaction to trigger active appreciation of and interest in the museum’s cultural assets.

UR - http://www.scopus.com/inward/record.url?scp=85050108880&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=85050108880&partnerID=8YFLogxK

U2 - 10.1145/3110292.3110309

DO - 10.1145/3110292.3110309

M3 - Conference contribution

T3 - ACM International Conference Proceeding Series

BT - Proceedings of the Virtual Reality International Conference - Laval Virtual 2017, VRIC 2017

PB - Association for Computing Machinery

ER -