Reciprocity phase in various 2×2 games by agents equipped with two-memory length strategy encouraged by grouping for interaction and adaptation

Motoya Wakiyama, Jun Tanimoto

研究成果: Contribution to journalArticle査読

13 被引用数 (Scopus)

フィンガープリント

「Reciprocity phase in various 2×2 games by agents equipped with two-memory length strategy encouraged by grouping for interaction and adaptation」の研究トピックを掘り下げます。これらがまとまってユニークなフィンガープリントを構成します。

Mathematics

Medicine & Life Sciences

Engineering & Materials Science

Chemical Compounds