Understanding of user’s gameplay behaviour and perception styles in an environment of digital gesture-based game

Hamdan Gani, Kiyoshi Tomimatsu

    研究成果: 書籍/レポート タイプへの寄稿会議への寄与

    抄録

    A growing number of game studies has shown that the understanding of user’s gameplay behaviour and learning styles can improve the implementation of computer games and can enhance the positive outcomes of user’s learning experience. Furthermore, knowing user’s gameplay behaviour and learning styles in a game environment is a challenge. While several approaches were taken to identify user’s behaviour have been proposed, these approaches only showed the implementation in general digital computer games and are not shown to identify user’s behaviour in an environment of digital gesture-based game. Moreover, research also shows that few studies have investigated user’s learning styles using game-based approach, specifically, in an environment of digital gesture-based game. Thus, it is essential to provide a new alternative source to identify user’s gameplay behaviour and user’s learning styles to enhance positive outcomes on user’s learning experience and improve the process of learning using computer games. To meet these claims, the goal of this study is to investigate the possibility of identifying user’s gameplay behaviour and user’s learning style in an environment of digital gesture-based game. This study presents a Granular Linguistic Model of a Phenomenon (GLMP) technique to identify user’s gameplay behaviour and learning styles. Experimental results showed that environment of digital gesture-based game is a potential and alternative source that offers a new perspective into identifying and understanding of user’s gameplay behaviour and learning style.

    本文言語英語
    ホスト出版物のタイトルProceedings of the 7th International Conference on Kansei Engineering and Emotion Research, 2018
    編集者Shinichi Koyama, Toshimasa Yamanaka, Pierre Levy, Anitawati Mohd Lokman, Kuohsiang Chen
    出版社Springer Verlag
    ページ487-497
    ページ数11
    ISBN(印刷版)9789811086113
    DOI
    出版ステータス出版済み - 2018
    イベント7th International Conference on Kansei Engineering and Emotion Research, KEER 2018 - Kuching, マレーシア
    継続期間: 3月 19 20183月 22 2018

    出版物シリーズ

    名前Advances in Intelligent Systems and Computing
    739
    ISSN(印刷版)2194-5357

    その他

    その他7th International Conference on Kansei Engineering and Emotion Research, KEER 2018
    国/地域マレーシア
    CityKuching
    Period3/19/183/22/18

    !!!All Science Journal Classification (ASJC) codes

    • 制御およびシステム工学
    • コンピュータ サイエンス(全般)

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