Using Color Guidance to Improve on Usability in Interactive Environments

Michael Brandse, Kiyoshi Tomimatsu

    研究成果: 書籍/レポート タイプへの寄稿会議への寄与

    4 被引用数 (Scopus)

    抄録

    In this paper, we examine the need for usability methods for game design and argue that within the level design discipline in game design there is a distinct lack of usability methods for users with low game literacy. Therefore, we propose that there is a need for guidance methods to properly accommodate players of all levels of game literacy in the game world. With the player having to spend the majority of its time in digital game environments and color being a basic component of any environment, we have decided to use color contrasts to determine whether color is suitable for player guidance. The goal of this paper is to determine whether player behavior, both in decision making and in viewing behavior, can be influenced through color contrasts.

    本文言語英語
    ホスト出版物のタイトルHCI International 2014 - Posters' Extended Abstracts - International Conference, HCI International 2014, Proceedings
    出版社Springer Verlag
    ページ3-8
    ページ数6
    ISBN(印刷版)9783319078564
    DOI
    出版ステータス出版済み - 1月 1 2014

    出版物シリーズ

    名前Communications in Computer and Information Science
    434 PART I
    ISSN(印刷版)1865-0929

    !!!All Science Journal Classification (ASJC) codes

    • コンピュータ サイエンス(全般)
    • 数学 (全般)

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