TY - GEN
T1 - VRML program slicing
AU - Maruyama, Hiroshi
AU - Araki, Keijiro
N1 - Publisher Copyright:
© 1999 IEEE.
PY - 1999
Y1 - 1999
N2 - VRML (Virtual Reality Modeling Language) is a programming language with promising effectiveness in describing cyberspace because of its real-time expressive power for 3D objects via the Internet. Concerning its 3D design, CAD tools can support static feature developments effectively, but currently, developments of dynamic features such as animation cannot be supported well, thus the tasks of debugging, testing, and behavior parameter adjustment become difficult. A program slicing technique is effective for such tasks. Thus we have applied it into VRML programs. In this paper, we studied VRML program structures and features, then proposed various kinds of dependency in VRML, and also proposed a VRML slicing approach based on such dependency. Finally we implemented several support tools.
AB - VRML (Virtual Reality Modeling Language) is a programming language with promising effectiveness in describing cyberspace because of its real-time expressive power for 3D objects via the Internet. Concerning its 3D design, CAD tools can support static feature developments effectively, but currently, developments of dynamic features such as animation cannot be supported well, thus the tasks of debugging, testing, and behavior parameter adjustment become difficult. A program slicing technique is effective for such tasks. Thus we have applied it into VRML programs. In this paper, we studied VRML program structures and features, then proposed various kinds of dependency in VRML, and also proposed a VRML slicing approach based on such dependency. Finally we implemented several support tools.
UR - http://www.scopus.com/inward/record.url?scp=0006643114&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=0006643114&partnerID=8YFLogxK
U2 - 10.1109/APSEC.1999.809623
DO - 10.1109/APSEC.1999.809623
M3 - Conference contribution
AN - SCOPUS:0006643114
T3 - Proceedings - 6th Asia Pacific Software Engineering Conference, APSEC 1999
SP - 355
EP - 358
BT - Proceedings - 6th Asia Pacific Software Engineering Conference, APSEC 1999
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 6th Asia Pacific Software Engineering Conference, APSEC 1999
Y2 - 7 December 1999 through 10 December 1999
ER -